![]() The skull will begin to fill up as the player begins to die, allowing an approximation of how long the player has left until death, although no exact time. They will fall down and the screen will go black/white and a white skull will appear onscreen. When in multiplayer if a player loses all their health from normal means. Injured refers to the state when a player has been killed but is playing in multiplayer where another player may attempt to revive them by getting to the Injured player in time. Though these are the most important ones that should be known.
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